lunes, 28 de noviembre de 2022
TECHNOLOGY THEN AND NOW
martes, 15 de junio de 2021
INFOGRAPHIC
miércoles, 9 de junio de 2021
COLLAGE
This collage has as a reference to publicize the part of computing and the advances that have occurred in it, from robotization, artificial intelligence, nano-technology and other actions that benefit humans and make us much more productive at when it comes to generating employment or executing problems that are too complex and complete
INFLUENCE
PEOPLE AND ELECTRONIC MEDIA
To begin with, it is necessary to start from the beginning of the new digital era, where somewhat complex actions were still being experienced, they were looking for updates on the machines to make them much more beneficial and improveable, extremely crazy ideas began to be disseminated and these managed to cause a great evolution. Exponentially for computing, it is possible to establish a machine-person connection to improve its use and thus squeeze all the juice out of it to be somewhat more creative and much more useful when managing self-taught learning.
A few years later, people did not know what these technologies were going to become, making every device improve even more and updating production companies, technology is here to stay and it is a very important tool in the human being, it benefits us in a Endless actions and things that may take a long time for man to understand or do the task.
As the years go by, we become prisoners of technology, it leaves us impulses a little out of context, because with it we can see things that we couldn't before, such as what is happening in our countries and how the government It covers our eyes through the media, but since today there are several methods, then it is almost difficult for it to obscure everything that has happened; Below you can see a video on how to properly use technology so that it does not reach the point of becoming an addiction
martes, 8 de junio de 2021
GENERAL CULTURE
“The only way we have to expand access to technology is through education.”
digital culture
Communication and culture processes are increasingly influenced by Information and Communication Technologies and their interrelation logics. As a result, new sociocultural relationship dynamics are generated that present various transformations associated with the possibilities of content creation, consumption habits and forms of organization of culture.
The term digital culture has to do with the way we have to relate to each other since we incorporated technology into our lives. In my opinion, it is a paradigm shift in relation to the way of interacting in the analog environment. Our way of consuming culture has also changed. We have come to individualize our choices and abandon shared consumption spaces such as movie theaters or the television in the living room. This abrupt change is also modifying our way of relating to others, by expanding our communication in the digital environment and reducing the spaces for physical exchange. The concept of privacy has also changed, as social networks have become showcases for what we previously considered the intimate space. Undoubtedly these changes are affecting our way of life and are changing society in a substantial way.
The new technologies and the new logics of communication offer multiple possibilities of access to information, but especially they give citizens the opportunity to overcome their status as information receivers to become content producers and cultural creators. These technologies impose challenges that cannot be postponed to the entities responsible for cultural policies in all countries. Colombia, of course, is not the exception, and approaches to the subject have already been carried out through the Ministry of Culture, the entity that has the responsibility of deciding, among other aspects, the emphasis of the projects that it will lead in the national territory.
The objective of the Digital Culture project is to establish and position criteria and actions aimed at understanding, appropriation, production, circulation of content and communication and culture strategies in digital environments.
"Digital culture has to do with the way we have to relate to each other since we incorporated technology into our lives."
Source: https://mincultura.gov.co/areas/comunicaciones/cultura-digital/Paginas/default.aspx
Technological advances applied to education
Below we present some of the different advances that technology has had in education and that have been examples of innovation.
1. Virtual reality
Virtual reality could be defined as a computer system that generates representations of reality in real time, which in fact are nothing more than illusions since it is a perceptive reality without any physical support and that only occurs inside the computers.
It is a technology that allows you to visualize environments and objects in an almost realistic way. It is one of the examples of innovation, allowing students to feel immersed in the situation, as well as making learning more interactive. Story teachers will be able to show the events as they are demonstrated and the students will be more interested in being able to experience them.
2. Online education
Online education is understood as that in which teachers and students participate in a digital environment through new technologies and computer networks, making intensive use of the facilities provided by the Internet and digital technologies.
In recent years it has shown a further increase in popularity, becoming almost on par with face-to-face education. Users can do more than read and research through the Internet. They also become more involved with the class. It has been revolutionary in the relations between teachers and students
3. 3D printer
This is another advance in technology that provides great benefits for learning. However, it is not common to see it in all classrooms. The ability to 3D print objects helps the understanding of certain subjects. Mainly in areas such as biology and arts, parts of the body and works of art have been recreated. The images and drawings do not need to stay in the book and the students can use their imagination, since any object that is needed or shown can be materialized and displayed in minutes.
4. Mobile education
An innovation in the field of telecommunications is the telephone. This is not only used on a daily basis, but also for social networks. They are also used to facilitate the learning of subjects. Before, the use of these devices in the classroom was avoided. Now, information and communication technologies (ICT) are promoted.
I.A
EXPLORE THE ENTIRE BASE OF AI AND ITS BENEFITS IN GENERAL
INTELIGENCIA ARTIFICIAL
Artificial intelligence (AI) is, in computing, the intelligence expressed by machines, their processors, and their software, which would be analogous to the body, brain, and mind, respectively, unlike the natural intelligence demonstrated by humans and certain animals. with complex brains. In computer science, an ideal intelligent machine is a flexible agent that perceives its environment and carries out actions that maximize its chances of success in some goal or task. Colloquially, the term artificial intelligence is applied when a machine mimics the cognitive functions that humans associate with other human minds, such as perceiving, reasoning, learning, and solving problems. Andreas Kaplan and Michael Haenlein define artificial intelligence as the ability to a system for correctly interpreting external data, for learning from such data, and for using that knowledge to achieve specific tasks and goals through flexible adaptation
THE RELATIONSHIP OF THE INTERNET WITH PEOPLE
THE RELATIONSHIP THAT PEOPLE HAVE WITH THE INTERNET IS SOMETHING THAT GROWS EVERY DAY, THEY SEEK TO OBTAIN BENEFITS FROM THEM AND LEARN TO MANAGE SITUATIONS IN A MORE PROFESSIONAL WAY
INTERNET / PEOPLE
INTERNET
FUNDAMENTAL BASE FOR THE HUMAN BEING, BECAUSE WITH IT WE ACHIEVE MANY BENEFITS IN GENERAL
HOW THE INTERNET WAS CREATED
The beginnings of the Internet go back to the 1960s. In the midst of the Cold War, the United States created an exclusively military network, with the aim that, in the hypothetical case of a Russian attack, military information could be accessed from any point from the country. This network was created in 1969 and was called the ARPANET. In principle, the network had 4 computers distributed among different universities in the country. Two years later, it already had about 40 computers connected. So much was the growth of the network that its communication system became obsolete. Then two researchers created the TCP/IP Protocol, which became the communication standard within computer networks (we still use that protocol today).
The ARPANET continued to grow and open up to the world, and anyone for academic or research purposes could access the network. The military functions were separated from the ARPANET and went to MILNET, a new network created by the United States. The NSF (National Science Foundation) creates its own computer network called NSFNET, which later absorbs ARPANET, thus creating a large network for scientific and academic purposes. The development of the networks was abysmal, and new free access networks were created that later joined NSFNET, forming the embryo of what we know today as the INTERNET.
miércoles, 26 de mayo de 2021
TYPES OF INDUSTRIAL AUTOMATION
Different types of industrial automation systems currently most used by companies in their manufacturing and production processes. Industrial automation systems are usually classified into four types:
fixed automation system
programmable automation system
flexible automation system
Integrated Automation System
Fixed Automation System
Fixed automation systems are special pieces of equipment used to streamline specific processes. In fixed automation, it is nearly impossible to facilitate product design modifications. Industries that have to produce stable and sustainable product designs over a long period of time opt for fixed automated systems.
Programmable Automation System
This type of technology is used to manufacture products in batches. A production system has to be programmed several times to get a new batch of products with different specifications.
Programmable automated devices are designed to facilitate product changeover. However, the process of reprogramming a production machine is time consuming.
flexible automation system
It is a more sophisticated and refined form of programmable automation. Its difference is that flexible automation allows equipment to be changed automatically and quickly. A mix of different products can be produced consistently without wasting time.
Integrated Automation System
An Integrated Automation System is a set of independent machines, processes and data, which work synchronously under the command of a single control system to implement an automation system for a production process: CAD (Computer Aided Design), CAM (Computer Aided Manufacturing), computer controlled tools and machines, robots, cranes and conveyor belts can be integrated with each other using production programming and control.
AUTOR: "editorial del conocimiento"
IMPORTANT ADVANCES
THE SEWERThe sewage system, as it is known today, has its origins in 19th century Europe. During that period, hygienist thought spread the idea of applying measures to improve sanitation in large cities. The first sewage systems, of which reference is made, date from approximately 4,000 BC, in Nippur, India. Later, there are references to the Roman sewage system in 600 BC. Without this system, the result of civil engineering, many of the diseases that are kept under control today could seriously shake society.Around the year 1440, they began to search in Europe for a system to be able to distribute texts quickly. Johannes Gutenberg was the pioneer in introducing the movable type printing press. This advance in technology was not only a revolution when it came to copying texts, but also meant an evolution in the transmission of new ideas.STEAM MACHINEFrom the 18th century, the improvements on this machinery produced the development of the industry, society and transport of the time. Causing the countries of Europe to begin a process of industrialization.COMPUTERIn 1936 the first programmable computer was developed, a binary mechanical calculator that occupied an entire room. It was not until the 1970s that the first personal computer was presented, created by the engineer Edward Roberts. This electronic device was the seed of an industry that would evolve to provide user-level computers.INTERNETThe network of networks that allows the decentralized interconnection of different computers was developed in 1969, as a United States military project during the Cold War. But over the years, it has become one of the key communication technologies, especially in the new millennium.
AUTOR: "periódico el tiempo"






